Tuesday, June 26, 2012

Inversion

Finally the Inversion has been released. Inversion is my first AAA project as an environment artist. I came to Saber interactive when the project was 50% ready but I managed to put a lot of work in the first and the last levels. They were not even started because the scenario was changed a lot of times. The setting of the game is a post-apocalypse city and all assets and textures were made for that setting, so it was very tough to make a normal city for the beginning of the game using those resources. The more fun I had when I was working on the last level because that is my favorite Sci-fi setting. Anyway I had a good time during the work on Inversion at Saber. Here are some clay screen shots, I'll do some in-game screen shots when the PC version will be released, because I don't have an access to the Debug version of the game. Hope you'll like it:







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